Here you can find the Mod from the Steam-Modpage from “prop Joe” which allows you to use console commands to manipulate the game for your liking.

 

Open the Console

Adds a bunch of commands that help with mod making and testing. Type the command into a text box below the chat box which can be accessed by pressing the chat button. Below the chat window you will find the console to put in the commands from below:

type into the console to activate any cheats
Press the button on the right to activate the given command.

When adding to a unit or a settelment any cheat you need to select the given unit or settelment first and while selected you need to type in the command. It works only on one unit/settelment at once.

 

The Following Commands are avaiable:

Basic Commands

give gold number gives number of gold to the player (can also be negative), if you have a settlement selected it will give gold to the faction owning the settlement
give gold gives 50000 gold to the player, same faction things as above
fow on fog of war on
fow off fog of war off
add mov restore selected char movement points
mov gives the selected character a buff with bonus movement points
mov off removes the buff with bonus movement points from the selected character
add unit unit_key number add number of units with unit_key to selected army
add unit unit_key add unit with unit_key to selected army
add axp number add number of ranks to all units of selected army
add axp add 1 rank to all units of selected army
add xp number add number of xp points to the selected character
primary number set primary slot level of selected region to number
primary set primary slot level of selected region to max
region recieve 1000 growth and one turn build-timer for buildings or hordes for all regions
region off turns off region
give region gives the player ownership of the selected region
give region faction_key gives faction_key ownership of the selected region, if a faction has no regions or armies on the map you can’t give them a region, spawn them an army first
abandon makes the selected region be abandoned
kill kills (or wounds if immortal) the selected character and his army
technology gives the player +2000% research speed
technology number gives the player number% research speed (can also be negative)
technology off remove the technology bonuses
global rec number changes the player’s global recruitment time by number of turns (use negative value to lower)
global rec off remove the global recruitment time bonuses
heal number sets health of each unit in the selected army to number, that is between 0-100
to_pool agent_key agent_subtype_key adds a lord to the player faction recruit pool, the name will be blank and the character won’t be immortal, cross-race stuff won’t work without table adjustments, see link to my mod below for Lords
item ancillary_key  gives the player an ancillary (items characters can equip), list of keys[pastebin.com], giving mounts won’t work, some items are culture-locked. See whole list of Item-Types here.
tele first select a character, then select another character or a settlement as a teleport target, after that typing tele will teleport the character
export map will create a map_out.json file in your WH2 Steam folder, you can import that into tww-interactive-map
add trait trait_key adds a trait to the selected character, e.g. add trait wh2_dlc09_trait_defeated_settra
show mp shows the “Load map.json” button that is in my Map Painter mod, it’s usually hidden past turn 1
show css shows the “Change Starting Settlement” button that is in my Change Starting Settlement mod, it’s usually hidden past turn 1
dump ui logs the UI hierarchy
spawn subtype faction_key units spawns an army next to selected character or settlement, use one of the general subtypes[pastebin.com], faction_key and units are optional
shroud2 switches the fog of war on the whole map to the “second stage” where you can see city ownership but cannot see armies, I think it looks a lot nicer, BUT YOU CAN ONLY TURN IT OFF by loading a save before this command
kill2 like kill but doesn’t kill the army so the army gets a new commander
killc like kill but kills the character permanently
killc2 like killc but doesn’t kill the army
agent agent_type agent_subtype spawns an agent near selected character or settlement, you can’t spawn legendary heroes with this, agent_subtype is optional, e.g. “agent dignitary”, “agent champion wh2_main_hef_noble”
bb building_key builds this building in the selected settlement, you need an empty building slot
prg combines the commands: primary, region and give gold because I use them a lot together
ancies gives your faction a bunch of ancillaries, I needed this when testing something
cinv starts the end game chaos invasion
cinv2 starts the mid-game chaos invasion

 

Note: See whole list of Item-Types here.

Resources

Commands related to resources, you probably want one of the pooled resources:

res pooled_res_key number  add number of a pooled_res_key to the player faction (can be negative), look in the discussion thread for a list of keys
hef_inf number  gives the player a faction buff that gives number of High Elf influence per turn, can be negative
hef_inf off  remove the High Elf influence bonuses
skaven_food number  gives a faction buff that gives number of food each turn, use off to disable
give slaves number  gives number of slaves to the player faction, it gives 10000 slaves if used without a number
other_res number  way to change chivalry, type other_res number to adjust how much you get those every turn, you don’t need to specify the resource name here
cst_infamy  
def_malus_sanity  
dwf_oathgold  
emp_imperial_authority  
emp_loyalty  
emp_prestige  
emp_progress  
emp_wanted  
grn_salvage  
grn_waaagh  
lzd_old_ones_favour  
lzd_sacrificial_offerings  
skaven_food  
skv_clan_mors  
skv_clan_moulder  
skv_clan_pestilens  
skv_clan_skyre  
skv_dust  
skv_nuke  
skv_reactor_core  
tmb_canopic_jars  
vmp_blood_kiss  
wardens_supply  
wh2_main_ritual_currency  
yvresse_defence  
skv_mutagen  
skv_growth_vat  
wef_worldroots_athel_loren  
wef_worldroots_emerald_pools  
wef_worldroots_gaean_vale  
wef_worldroots_gryphon_wood  
wef_worldroots_heart_of_the_jungle  
wef_worldroots_laurelorn  
wef_worldroots_naggarond_glade  
wef_worldroots_vale_of_webs  
wef_worldroots_naggarond_glade_vortex
wef_amber  

Diplomacy

Commands related to diplomacy, you can disable fog of war to be able to select any region:

alliance  make a military alliance with the owner of the currently selected settlement or character
peace  make peace with the owner of the currently selected settlement or character
trade  make a trade agreement with the owner of the currently selected settlement or character
confederate  confederate the owner of the currently selected settlement or character
war  starts a war between the player and the owner of the currently selected settlement or character
vassal some thing as above
alliance2, peace2, trade2, confederate2, war2, vassal2  same thing as the commands above but can target any 2 factions, and not necessarily involve the player faction, so the way it works: select first region, select second region, type the command (for example war2)

Misc

Commands related to executing Lua code: lua, e, ee

Commands related to printing game information: info, more info, coords, comps

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